[dpdk-dev] announcing rump kernel TCP/IP stack for DPDK
Vincent JARDIN
vincent.jardin at 6wind.com
Thu May 23 21:52:35 CEST 2013
Hi Antti,
We had to develop a complete logic from scratch (aka fast path logic) to
get a TCP/IP stack with good performances for 6WIND (including some
Openflow switching). Unfortunately, as part of our DPDK opensource
contribution, we do not plan to publish under open source our 6WINDGate
stack (yet).
However, you are very welcomed to introduce a TCP/IP stack for the DPDK.
What kind of support/benchmark did you run? Would you like to get it
mainstream into the DPDK?
Best regards,
Vincent
On 23/05/2013 21:38, Antti Kantee wrote:
> On 23.05.2013 21:20, Stephen Hemminger wrote:
>>> I'm aware of the paper you linked given that I wrote it. I don't agree
>>> that it supports your claim "already done several times before".
>>
>> I was more worried about multiple different TCP-IP stacks that seem
>> to be only used by small number of people and not maintained. Doing full
>> TCP/IP is hard, and there are lots of features inside.
>> It would be great to have one that is well supported and maintained.
>
> I'm also well aware that doing TCP/IP right is very very hard. It's not
> possible sit down with the spec for a weekend, write up some code, and
> hope it will work in the real world. That's why I didn't implement
> TCP/IP. The implementation I mentioned is the unmodified NetBSD kernel
> TCP/IP stack running on a very thin hypervisor layer. It's not
> maintained by a few people, it's literally maintained by the entire
> NetBSD community. Furthermore, it's not a set of patches available for
> the NetBSD kernel updated every now and then, it's literally [in] the
> kernel. It's been working this way since 2008. What I did now was just
> write 200 lines of code to plug the TCP/IP stack onto DPDK.
>
> Hopefully that convinced you that it's not just some random one-shot
> kinda-works-except-in-reality bitrot attractor ;)
>
> - antti
More information about the dev
mailing list