[dpdk-dev] [PATCH] librte_pmd_packet: add PMD for AF_PACKET-based virtual devices
Venkatesan, Venky
venky.venkatesan at intel.com
Fri Jul 11 18:29:11 CEST 2014
On Fri, Jul 11, 2014 at 03:29:17PM +0000, Venkatesan, Venky wrote:
> > -----Original Message-----
> > From: dev [mailto:dev-bounces at dpdk.org] On Behalf Of John W.
> > Linville
> > Sent: Friday, July 11, 2014 7:49 AM
> > To: Stephen Hemminger
> > Cc: dev at dpdk.org
> > Subject: Re: [dpdk-dev] [PATCH] librte_pmd_packet: add PMD for
> > AF_PACKET- based virtual devices
> >
> > On Fri, Jul 11, 2014 at 06:11:47AM -0700, Stephen Hemminger wrote:
> > > On Thu, 10 Jul 2014 16:32:49 -0400 "John W. Linville"
> > > <linville at tuxdriver.com> wrote:
> > >
> > > > This is a Linux-specific virtual PMD driver backed by an
> > > > AF_PACKET
<snip>
> > > > +struct pkt_rx_queue {
> > > > + int sockfd;
> > > > +
> > > > + struct iovec *rd;
> > > > + uint8_t *map;
> > > > + unsigned int framecount;
> > > > + unsigned int framenum;
> > > > +
> > > > + struct rte_mempool *mb_pool;
> > > > +
> > > > + volatile unsigned long rx_pkts;
> > > > + volatile unsigned long err_pkts;
> > >
> > > Use of volatile will generate slow code, don't think it is
> > > necessary, especially when only one CPU can use a queue at a time.
> >
> > That is a good point, worth checking out. FWIW, those lines are
> > boilerplate originally copied from the pcap PMD. :-)
> >
>
> > Yes, I agree it's worth checking out if there is a performance
> > impact, but if we assume that the stats for RX/TX are possibly going
> > to be read by another core, they really should be volatile for
> > correctness
>
> Accessing the rx_queue structure directly for stats is unlikely to happen from a second core; we should probably change the PCAP PMD as well (thanks for pointing that out John).
> "Unlikely" doesn't sound completely safe... :-)
LOL. :-). This is an internal data structure and the DPDK docs specifically mention that they are not multi-process safe/accessible. The unlikely was for people that don't read the docs ... ;)
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