[dpdk-dev] [PATCH 0/4] DPDK memcpy optimization

Ananyev, Konstantin konstantin.ananyev at intel.com
Mon Jan 26 19:29:19 CET 2015


Hi Zhihong,

> -----Original Message-----
> From: dev [mailto:dev-bounces at dpdk.org] On Behalf Of Wang, Zhihong
> Sent: Friday, January 23, 2015 6:52 AM
> To: Richardson, Bruce; Marc Sune
> Cc: dev at dpdk.org
> Subject: Re: [dpdk-dev] [PATCH 0/4] DPDK memcpy optimization
> 
> 
> 
> > -----Original Message-----
> > From: dev [mailto:dev-bounces at dpdk.org] On Behalf Of Bruce Richardson
> > Sent: Wednesday, January 21, 2015 9:26 PM
> > To: Marc Sune
> > Cc: dev at dpdk.org
> > Subject: Re: [dpdk-dev] [PATCH 0/4] DPDK memcpy optimization
> >
> > On Wed, Jan 21, 2015 at 02:21:25PM +0100, Marc Sune wrote:
> > >
> > > On 21/01/15 14:02, Bruce Richardson wrote:
> > > >On Wed, Jan 21, 2015 at 01:36:41PM +0100, Marc Sune wrote:
> > > >>On 21/01/15 04:44, Wang, Zhihong wrote:
> > > >>>>-----Original Message-----
> > > >>>>From: Richardson, Bruce
> > > >>>>Sent: Wednesday, January 21, 2015 12:15 AM
> > > >>>>To: Neil Horman
> > > >>>>Cc: Wang, Zhihong; dev at dpdk.org
> > > >>>>Subject: Re: [dpdk-dev] [PATCH 0/4] DPDK memcpy optimization
> > > >>>>
> > > >>>>On Tue, Jan 20, 2015 at 10:11:18AM -0500, Neil Horman wrote:
> > > >>>>>On Tue, Jan 20, 2015 at 03:01:44AM +0000, Wang, Zhihong wrote:
> > > >>>>>>>-----Original Message-----
> > > >>>>>>>From: Neil Horman [mailto:nhorman at tuxdriver.com]
> > > >>>>>>>Sent: Monday, January 19, 2015 9:02 PM
> > > >>>>>>>To: Wang, Zhihong
> > > >>>>>>>Cc: dev at dpdk.org
> > > >>>>>>>Subject: Re: [dpdk-dev] [PATCH 0/4] DPDK memcpy optimization
> > > >>>>>>>
> > > >>>>>>>On Mon, Jan 19, 2015 at 09:53:30AM +0800,
> > > >>>>>>>zhihong.wang at intel.com
> > > >>>>wrote:
> > > >>>>>>>>This patch set optimizes memcpy for DPDK for both SSE and AVX
> > > >>>>platforms.
> > > >>>>>>>>It also extends memcpy test coverage with unaligned cases and
> > > >>>>>>>>more test
> > > >>>>>>>points.
> > > >>>>>>>>Optimization techniques are summarized below:
> > > >>>>>>>>
> > > >>>>>>>>1. Utilize full cache bandwidth
> > > >>>>>>>>
> > > >>>>>>>>2. Enforce aligned stores
> > > >>>>>>>>
> > > >>>>>>>>3. Apply load address alignment based on architecture features
> > > >>>>>>>>
> > > >>>>>>>>4. Make load/store address available as early as possible
> > > >>>>>>>>
> > > >>>>>>>>5. General optimization techniques like inlining, branch
> > > >>>>>>>>reducing, prefetch pattern access
> > > >>>>>>>>
> > > >>>>>>>>Zhihong Wang (4):
> > > >>>>>>>>   Disabled VTA for memcpy test in app/test/Makefile
> > > >>>>>>>>   Removed unnecessary test cases in test_memcpy.c
> > > >>>>>>>>   Extended test coverage in test_memcpy_perf.c
> > > >>>>>>>>   Optimized memcpy in arch/x86/rte_memcpy.h for both SSE
> > and AVX
> > > >>>>>>>>     platforms
> > > >>>>>>>>
> > > >>>>>>>>  app/test/Makefile                                  |   6 +
> > > >>>>>>>>  app/test/test_memcpy.c                             |  52 +-
> > > >>>>>>>>  app/test/test_memcpy_perf.c                        | 238 +++++---
> > > >>>>>>>>  .../common/include/arch/x86/rte_memcpy.h           | 664
> > > >>>>>>>+++++++++++++++------
> > > >>>>>>>>  4 files changed, 656 insertions(+), 304 deletions(-)
> > > >>>>>>>>
> > > >>>>>>>>--
> > > >>>>>>>>1.9.3
> > > >>>>>>>>
> > > >>>>>>>>
> > > >>>>>>>Are you able to compile this with gcc 4.9.2?  The compilation
> > > >>>>>>>of test_memcpy_perf is taking forever for me.  It appears hung.
> > > >>>>>>>Neil
> > > >>>>>>Neil,
> > > >>>>>>
> > > >>>>>>Thanks for reporting this!
> > > >>>>>>It should compile but will take quite some time if the CPU
> > > >>>>>>doesn't support
> > > >>>>AVX2, the reason is that:
> > > >>>>>>1. The SSE & AVX memcpy implementation is more complicated
> > than
> > > >>>>AVX2
> > > >>>>>>version thus the compiler takes more time to compile and optimize
> > 2.
> > > >>>>>>The new test_memcpy_perf.c contains 126 constants memcpy calls
> > > >>>>>>for better test case coverage, that's quite a lot
> > > >>>>>>
> > > >>>>>>I've just tested this patch on an Ivy Bridge machine with GCC 4.9.2:
> > > >>>>>>1. The whole compile process takes 9'41" with the original
> > > >>>>>>test_memcpy_perf.c (63 + 63 = 126 constant memcpy calls) 2. It
> > > >>>>>>takes only 2'41" after I reduce the constant memcpy call number
> > > >>>>>>to 12 + 12 = 24
> > > >>>>>>
> > > >>>>>>I'll reduce memcpy call in the next version of patch.
> > > >>>>>>
> > > >>>>>ok, thank you.  I'm all for optimzation, but I think a compile
> > > >>>>>that takes almost
> > > >>>>>10 minutes for a single file is going to generate some raised
> > > >>>>>eyebrows when end users start tinkering with it
> > > >>>>>
> > > >>>>>Neil
> > > >>>>>
> > > >>>>>>Zhihong (John)
> > > >>>>>>
> > > >>>>Even two minutes is a very long time to compile, IMHO. The whole
> > > >>>>of DPDK doesn't take that long to compile right now, and that's
> > > >>>>with a couple of huge header files with routing tables in it. Any
> > > >>>>chance you could cut compile time down to a few seconds while still
> > having reasonable tests?
> > > >>>>Also, when there is AVX2 present on the system, what is the
> > > >>>>compile time like for that code?
> > > >>>>
> > > >>>>	/Bruce
> > > >>>Neil, Bruce,
> > > >>>
> > > >>>Some data first.
> > > >>>
> > > >>>Sandy Bridge without AVX2:
> > > >>>1. original w/ 10 constant memcpy: 2'25"
> > > >>>2. patch w/ 12 constant memcpy: 2'41"
> > > >>>3. patch w/ 63 constant memcpy: 9'41"
> > > >>>
> > > >>>Haswell with AVX2:
> > > >>>1. original w/ 10 constant memcpy: 1'57"
> > > >>>2. patch w/ 12 constant memcpy: 1'56"
> > > >>>3. patch w/ 63 constant memcpy: 3'16"
> > > >>>
> > > >>>Also, to address Bruce's question, we have to reduce test case to cut
> > down compile time. Because we use:
> > > >>>1. intrinsics instead of assembly for better flexibility and can
> > > >>>utilize more compiler optimization 2. complex function body for
> > > >>>better performance 3. inlining This increases compile time.
> > > >>>But I think it'd be okay to do that as long as we can select a fair set of
> > test points.
> > > >>>
> > > >>>It'd be great if you could give some suggestion, say, 12 points.
> > > >>>
> > > >>>Zhihong (John)
> > > >>>
> > > >>>
> > > >>While I agree in the general case these long compilation times is
> > > >>painful for the users, having a factor of 2-8x in memcpy operations
> > > >>is quite an improvement, specially in DPDK applications which need
> > > >>to deal
> > > >>(unfortunately) heavily on them -- e.g. IP fragmentation and reassembly.
> > > >>
> > > >>Why not having a fast compilation by default, and a tunable config
> > > >>flag to enable a highly optimized version of rte_memcpy (e.g.
> > RTE_EAL_OPT_MEMCPY)?
> > > >>
> > > >>Marc
> > > >>
> > > >Out of interest, are these 2-8x improvements something you have
> > > >benchmarked in these app scenarios? [i.e. not just in micro-benchmarks].
> > >
> > > How much that micro-speedup will end up affecting the performance of
> > > the entire application is something I cannot say, so I agree that we
> > > should probably have some additional benchmarks before deciding that
> > > pays off maintaining 2 versions of rte_memcpy.
> > >
> > > There are however a bunch of possible DPDK applications that could
> > > potentially benefit; IP fragmentation, tunneling and specialized DPI
> > > applications, among others, since they involve a reasonable amount of
> > > memcpys per pkt. My point was, *if* it proves that is enough
> > > beneficial, why not having it optionally?
> > >
> > > Marc
> >
> > I agree, if it provides the speedups then we need to have it in - and quite
> > possibly on by default, even.
> >
> > /Bruce
> 
> Since we're clear now that the long compile time is mainly caused by too many inline function calls, I think it's okay not to do this.
> Would you agree?

Actually I wonder, if instead of:

+	switch (srcofs) {
+	case 0x01: MOVEUNALIGNED_LEFT47(dst, src, n, 0x01); break;
+	case 0x02: MOVEUNALIGNED_LEFT47(dst, src, n, 0x02); break;
+	case 0x03: MOVEUNALIGNED_LEFT47(dst, src, n, 0x03); break;
+	case 0x04: MOVEUNALIGNED_LEFT47(dst, src, n, 0x04); break;
+	case 0x05: MOVEUNALIGNED_LEFT47(dst, src, n, 0x05); break;
+	case 0x06: MOVEUNALIGNED_LEFT47(dst, src, n, 0x06); break;
+	case 0x07: MOVEUNALIGNED_LEFT47(dst, src, n, 0x07); break;
+	case 0x08: MOVEUNALIGNED_LEFT47(dst, src, n, 0x08); break;
+	case 0x09: MOVEUNALIGNED_LEFT47(dst, src, n, 0x09); break;
+	case 0x0A: MOVEUNALIGNED_LEFT47(dst, src, n, 0x0A); break;
+	case 0x0B: MOVEUNALIGNED_LEFT47(dst, src, n, 0x0B); break;
+	case 0x0C: MOVEUNALIGNED_LEFT47(dst, src, n, 0x0C); break;
+	case 0x0D: MOVEUNALIGNED_LEFT47(dst, src, n, 0x0D); break;
+	case 0x0E: MOVEUNALIGNED_LEFT47(dst, src, n, 0x0E); break;
+	case 0x0F: MOVEUNALIGNED_LEFT47(dst, src, n, 0x0F); break;
+	default:;
+	}

We'll just do:
MOVEUNALIGNED_LEFT47(dst, src, n, srcofs);

That should reduce size of the generated code quite a bit, wouldn't it?
>From other side MOVEUNALIGNED_LEFT47() is pretty big chunk,
so performance difference having offset value in a register vs immediate value
shouldn't be significant.  

Konstantin

> 
> Zhihong (John)


More information about the dev mailing list