[dpdk-dev] [PATCH] ring: assert on zero objects dequeue/enqueue

Lazaros Koromilas l at nofutznetworks.com
Tue Mar 15 17:58:45 CET 2016


Issuing a zero objects dequeue with a single consumer has no effect.
Doing so with multiple consumers, can get more than one thread to succeed
the compare-and-set operation and observe starvation or even deadlock in
the while loop that checks for preceding dequeues.  The problematic piece
of code when n = 0:

    cons_next = cons_head + n;
    success = rte_atomic32_cmpset(&r->cons.head, cons_head, cons_next);

The same is possible on the enqueue path.

Signed-off-by: Lazaros Koromilas <l at nofutznetworks.com>
---
 lib/librte_ring/rte_ring.h | 26 ++++++++++++++++++++++++++
 1 file changed, 26 insertions(+)

diff --git a/lib/librte_ring/rte_ring.h b/lib/librte_ring/rte_ring.h
index 943c97c..2bf9ce3 100644
--- a/lib/librte_ring/rte_ring.h
+++ b/lib/librte_ring/rte_ring.h
@@ -100,6 +100,7 @@ extern "C" {
 #include <rte_lcore.h>
 #include <rte_atomic.h>
 #include <rte_branch_prediction.h>
+#include <rte_debug.h>
 
 #define RTE_TAILQ_RING_NAME "RTE_RING"
 
@@ -211,6 +212,19 @@ struct rte_ring {
 #endif
 
 /**
+ * @internal Assert macro.
+ * @param exp
+ *   The expression to evaluate.
+ */
+#define RTE_RING_ASSERT(exp) do {                                 \
+		if (!(exp)) {                                     \
+			rte_panic("line%d\t"                      \
+			          "assert \"" #exp "\" failed\n", \
+			          __LINE__);                      \
+		}                                                 \
+	} while (0)
+
+/**
  * Calculate the memory size needed for a ring
  *
  * This function returns the number of bytes needed for a ring, given
@@ -406,6 +420,7 @@ void rte_ring_dump(FILE *f, const struct rte_ring *r);
  *   A pointer to a table of void * pointers (objects).
  * @param n
  *   The number of objects to add in the ring from the obj_table.
+ *   Must be greater than zero.
  * @param behavior
  *   RTE_RING_QUEUE_FIXED:    Enqueue a fixed number of items from a ring
  *   RTE_RING_QUEUE_VARIABLE: Enqueue as many items a possible from ring
@@ -431,6 +446,8 @@ __rte_ring_mp_do_enqueue(struct rte_ring *r, void * const *obj_table,
 	uint32_t mask = r->prod.mask;
 	int ret;
 
+	RTE_RING_ASSERT(n > 0);
+
 	/* move prod.head atomically */
 	do {
 		/* Reset n to the initial burst count */
@@ -510,6 +527,7 @@ __rte_ring_mp_do_enqueue(struct rte_ring *r, void * const *obj_table,
  *   A pointer to a table of void * pointers (objects).
  * @param n
  *   The number of objects to add in the ring from the obj_table.
+ *   Must be greater than zero.
  * @param behavior
  *   RTE_RING_QUEUE_FIXED:    Enqueue a fixed number of items from a ring
  *   RTE_RING_QUEUE_VARIABLE: Enqueue as many items a possible from ring
@@ -533,6 +551,8 @@ __rte_ring_sp_do_enqueue(struct rte_ring *r, void * const *obj_table,
 	uint32_t mask = r->prod.mask;
 	int ret;
 
+	RTE_RING_ASSERT(n > 0);
+
 	prod_head = r->prod.head;
 	cons_tail = r->cons.tail;
 	/* The subtraction is done between two unsigned 32bits value
@@ -594,6 +614,7 @@ __rte_ring_sp_do_enqueue(struct rte_ring *r, void * const *obj_table,
  *   A pointer to a table of void * pointers (objects) that will be filled.
  * @param n
  *   The number of objects to dequeue from the ring to the obj_table.
+ *   Must be greater than zero.
  * @param behavior
  *   RTE_RING_QUEUE_FIXED:    Dequeue a fixed number of items from a ring
  *   RTE_RING_QUEUE_VARIABLE: Dequeue as many items a possible from ring
@@ -618,6 +639,8 @@ __rte_ring_mc_do_dequeue(struct rte_ring *r, void **obj_table,
 	unsigned i, rep = 0;
 	uint32_t mask = r->prod.mask;
 
+	RTE_RING_ASSERT(n > 0);
+
 	/* move cons.head atomically */
 	do {
 		/* Restore n as it may change every loop */
@@ -689,6 +712,7 @@ __rte_ring_mc_do_dequeue(struct rte_ring *r, void **obj_table,
  *   A pointer to a table of void * pointers (objects) that will be filled.
  * @param n
  *   The number of objects to dequeue from the ring to the obj_table.
+ *   Must be greater than zero.
  * @param behavior
  *   RTE_RING_QUEUE_FIXED:    Dequeue a fixed number of items from a ring
  *   RTE_RING_QUEUE_VARIABLE: Dequeue as many items a possible from ring
@@ -710,6 +734,8 @@ __rte_ring_sc_do_dequeue(struct rte_ring *r, void **obj_table,
 	unsigned i;
 	uint32_t mask = r->prod.mask;
 
+	RTE_RING_ASSERT(n > 0);
+
 	cons_head = r->cons.head;
 	prod_tail = r->prod.tail;
 	/* The subtraction is done between two unsigned 32bits value
-- 
1.9.1



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