[dpdk-dev] 32-bit compilation & debug logs

Burakov, Anatoly anatoly.burakov at intel.com
Mon Feb 26 19:55:01 CET 2018


On 13-Feb-18 8:59 PM, Thomas Monjalon wrote:
> Hi all,
> 
> There is a very common pattern with build failures in DPDK.
> When compiling in 32-bit mode, there are some mismatches between
> printf format "%lu" / "%lx" and the size of the data being 64-bit.
> In 32-bit mode, a long is 32 bits long :)
> That's why "%lx" must be replaced by "%" PRIx64.
> 
> 	long     -> %lx
> 	uint64_t -> %PRIx64
> 
> Most of the times, using %l is wrong (except when printing a long).
> So next time you write %l, please think "I am probably wrong".
> 
> For the existing codebase, please grep "%l".
> There are probably some remaining wrong "%l" which are not detected
> when compiling, because the code is in debug functions never enabled.
> Note that debug code should be tested but there can be some forgotten
> code paths.
> 
> Thanks
> 

This sounds like something that should be part of build automation or 
check-build script.

-- 
Thanks,
Anatoly


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