[dpdk-stable] [dpdk-dev] [PATCH] bugfix: udptcp_checksum should tread tcp and udp differently
Olivier Matz
olivier.matz at 6wind.com
Mon Jul 6 09:58:34 CEST 2020
Hi,
Here is a suggestion for the title:
net: fix uneeded replacement of 0 by ffff for TCP checksum
The commit log looks good to me, but you can add:
Fixes: 6006818cfb26 ("net: new checksum functions")
Cc: stable at dpdk.org
On Wed, May 27, 2020 at 05:36:59PM +0200, Morten Brørup wrote:
> > From: dev [mailto:dev-bounces at dpdk.org] On Behalf Of Stephen Hemminger
> > Sent: Wednesday, May 27, 2020 5:03 PM
> >
> > On Wed, 27 May 2020 22:41:27 +0800
> > guohongzhi <guohongzhi1 at huawei.com> wrote:
> >
> > > --- a/lib/librte_net/rte_ip.h
> > > +++ b/lib/librte_net/rte_ip.h
> > > @@ -324,8 +324,7 @@ rte_ipv4_phdr_cksum(const struct rte_ipv4_hdr *ipv4_hdr, uint64_t ol_flags)
> > > * @param l4_hdr
> > > * The pointer to the beginning of the L4 header.
> > > * @return
> > > - * The complemented checksum to set in the IP packet
> > > - * or 0 on error
> > > + * The complemented checksum to set in the IP packet.
> > > */
> > > static inline uint16_t
> > > rte_ipv4_udptcp_cksum(const struct rte_ipv4_hdr *ipv4_hdr, const void *l4_hdr)
It still returns 0 when ipv4_hdr->total_length < sizeof(struct rte_ipv4_hdr).
I suggest to keep this case in the API comment, maybe like this:
The complemented checksum to set in the IP packet
or 0 if the IP length is invalid in the header.
> > > + /* For Udp, if the computed checksum is zero,
> > > + * it is transmitted as all ones.RFC768
> > > + */
> > > + if (cksum == 0 && ipv4_hdr->next_proto_id == IPPROTO_UDP)
> > > cksum = 0xffff;
> > >
> >
> >
> > The comment should be reformatted to be clearer.
> >
> > Maybe:
> > /*
> > * Per RFC768:
> > * If the computed checksum is zero,it is transmitted as all
> > ones
> > * (the equivalent in one's complement arithmetic).
> > */
> >
>
> But without the double spaces. :-)
I agree, Stephen's wording looks better, can you please use it?
> > There is no special case required here, it is true for TCP as well.
>
> I disagree. I researched this topic when Hongzhi Guo initially submitted the patches, and have only seen the special exception mentioned in RFC 768 (describing UDP), where a transmitted value of 0x0000 means that the checksum has not been generated. None of the RFCs regarding Internet Checksum or TCP checksum mentions this special case.
>
> > In TCP it appears 0 is allowed but not generally used. Most
> > implementations
> > use common checksum for both TCP and UDP
>
> Then most implementations are wrong.
>
> Jon Postel famously wrote: "Be liberal in what you accept, and conservative in what you send."
>
> This function is in the transmission path, so we should calculate it correctly.
>
> In the receive path, when checking the checksum as described in RFC 1071, any of the two values (0x0000 or 0xFFFF) in the Checksum field will yield the correct result. Which is why most implementations can get away with doing it wrong.
I agree with Morten, it looks more strict like this.
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